Game Development
May 13, 2017
The Music Team demonstrates the flavor of the Texas Star with a snippet of the faction's theme music.
April 27, 2017
The Modular Team is ready to show off some new assets they've been crafting for the Afterfall.
April 27, 2017
The Hard Surface Team rolls out a fleet of new vehicle models for Eden Falling.
March 28, 2017
The Concept Art Team dives into how they help shape the world of the Afterfall by creating visual representations of items, creatures, human characters, and more.
March 28, 2017
Andrew Dean from the Writing Team outlines three key systems that are currently in the works: the disease system, the achievement system, and the skill system.