Game Development

 
August 18, 2016

Hard Surface August 18th 2016

The Hard Surface Team gives a rundown on another batch of weapon models.
August 10, 2016

Character Assets Update August 8th 2016

Having completed a wide array of clothing and armor assets, the Character Assets Team has shifted focus to working primarily on hair.
July 28, 2016

Level Design Update July 28 2016

The Level Design Team reveals some terrain and locations they've been crafting, as well as their favorite aspect of working on level design!
July 25, 2016

Sound Adventures through the Afterfall

The Sound Team talks about what it takes to create the soundscape of the bar.
July 16, 2016

Concept Team Update!

The Concept Team unveils artwork for new characters, vehicles, and locations in Eden Falling.