Game Development
October 5, 2017
Character Assets has been working really hard since our last dev journal update. We have added a ton of clothes to our catalog, and now we're finally finishing up modeling everything. We have 9 full sets of armor, plus some individual pieces here and there.
September 28, 2017
Level Design has been hard at work drastically increasing the quality of the work that we produce while plugging away at the scene list for Eden Falling. We have focused a lot of our efforts on improving how immersive our environments are, prioritizing detail and grabbing the attention of the player in every environment we create.
September 21, 2017
A quick update from the Voiceover team about the work they're doing on the settlement scenes.
September 14, 2017
The Organic Team provides a brief update on the human and creature models they've been working on.
September 8, 2017
The Concept team offers a sneak peak at some concept art for the faction leaders of two factions: the Desert Rats and the Texas Star!
