Level Design Dev Journal - 9/28/2017

Level Design has been hard at work drastically increasing the quality of the work that we produce while plugging away at the scene list for Eden Falling. We have focused a lot of our efforts on improving how immersive our environments are, prioritizing detail and grabbing the attention of the player in every environment we create.

 

We are an incredibly active and busy team with having a hand in most priority projects on top of our constant push towards finalizing our scene list, and we’re excited to show off some of our recent work!

 

  • - Level Design

 

About Razor Edge Games

Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.

Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.

For the latest news and developments:

Website: http://razoredgegames.com/

Facebook: https://www.facebook.com/EdenFallingGame/

Twitter: https://twitter.com/EdenFalling

Instagram: https://www.instagram.com/razor.edge.games/

YouTube: https://www.youtube.com/razoredgegames

Twitch: https://www.twitch.tv/razoredgegames

Press Kit: https://drive.google.com/drive/folders/116CcZ9lcf4TYbCse6bXuBGSfXUBVkv3T?usp=sharing

For PR enquiries, please contact: Marketing@razoredgegames.com