Level Design Dev Journal - 9/28/2017


Level Design has been hard at work drastically increasing the quality of the work that we produce while plugging away at the scene list for Eden Falling. We have focused a lot of our efforts on improving how immersive our environments are, prioritizing detail and grabbing the attention of the player in every environment we create.

We are an incredibly active and busy team with having a hand in most priority projects on top of our constant push towards finalizing our scene list, and we’re excited to show off some of our recent work!

  • - Level Design