July 6, 2017

Level Design Update 7-6-17

The Level Design Team unveils some outdoor locales that players will be able to explore in Eden Falling.
June 29, 2017

Sound/VO Update 6-29-2017

The Sound and VO Team gives a sample of some of the recordings they've been working hard on.
June 22, 2017

Organic Modeling Update 6-22-17

The Organic Team debuts a few creature models as they blow past the milestone of 150+ modeled animals for Eden Falling!
June 15, 2017

Concept Team Update 6/15/2017

Concept shows off a slew of new artwork featuring weapon mods, combat arenas, police bots, and more.
May 25, 2017

Programming Dev Team Update!

The Programming Team gives a rundown on what they've been doing lately regarding combat AI, UI, and more.
May 13, 2017

Music Dev Update!

The Music Team demonstrates the flavor of the Texas Star with a snippet of the faction's theme music.
April 27, 2017

Modular Team Update

The Modular Team is ready to show off some new assets they've been crafting for the Afterfall.
April 27, 2017

Hard Surface Dev Journal

The Hard Surface Team rolls out a fleet of new vehicle models for Eden Falling.
March 28, 2017

Concept Art Dev Journal

The Concept Art Team dives into how they help shape the world of the Afterfall by creating visual representations of items, creatures, human characters, and more.