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Mike D
Mike Weiser
July 6, 2017
Level Design Update 7-6-17
The Level Design Team unveils some outdoor locales that players will be able to explore in Eden Falling.
June 29, 2017
Sound/VO Update 6-29-2017
The Sound and VO Team gives a sample of some of the recordings they've been working hard on.
June 22, 2017
Organic Modeling Update 6-22-17
The Organic Team debuts a few creature models as they blow past the milestone of 150+ modeled animals for Eden Falling!
June 15, 2017
Concept Team Update 6/15/2017
Concept shows off a slew of new artwork featuring weapon mods, combat arenas, police bots, and more.
May 25, 2017
Programming Dev Team Update!
The Programming Team gives a rundown on what they've been doing lately regarding combat AI, UI, and more.
May 13, 2017
Music Dev Update!
The Music Team demonstrates the flavor of the Texas Star with a snippet of the faction's theme music.
April 27, 2017
Modular Team Update
The Modular Team is ready to show off some new assets they've been crafting for the Afterfall.
April 27, 2017
Hard Surface Dev Journal
The Hard Surface Team rolls out a fleet of new vehicle models for Eden Falling.
March 28, 2017
Concept Art Dev Journal
The Concept Art Team dives into how they help shape the world of the Afterfall by creating visual representations of items, creatures, human characters, and more.
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