Phoenix, Arizona (March 8, 2022) - At the beginning of this year, Razor Edge Games announced that its debut game, Eden Falling (currently in Alpha), would be processed through a High Definition Render Pipeline (HDRP) tool in order to majorly improve the game’s visual quality.
Now that this endeavor has been ongoing for just over two months, the team is happy to report that things are progressing smoothly! However, this is an intensive activity that will require a bit more time to complete, so the team would also like to ask for everyone’s patience as they work to finish the HDRP conversion.
For now, here is a reminder of where Eden Falling’s graphics currently stand, pre-conversion:
The game will receive a substantial upgrade in aspects like textures and lighting compared to what is shown here as a result of the HDRP conversion, and Razor Edge Games looks forward to giving a more in-depth look at the graphical transformation when it is finished in the near future!
In the meantime, anyone interested in joining the Eden Falling Alpha can email email@example.com to request a Steam key until March 15th. Those who do enter the Alpha can use this Bug Report Form to share all constructive feedback with the team and help make Eden Falling into the best experience possible!
See you all in the Afterfall!
About Razor Edge Games
Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.
Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.
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