The Animation team has been focusing on creating animations that will be used during the combat sequences. There will be many different weapons that can be used. For example, here are some attack animations with a spiked club.
As we continue to finish rigging more weapons, we will have a multitude of attack animations to create for each one, so stay tuned for more. During combat, you may want to try to take cover to give yourself additional protection. Here’s what your character will be doing while behind cover.
If you need to, you might also want to roll out of the way.
There is plenty of new and exciting animations in development coming soon that we can’t wait to show off to you all!
About Razor Edge Games
Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.
Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.
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