Hello fellow survivors! The world of the AfterFall is a surreal one, filled with a mix of futuristic technology and the ruins of our own civilization; and we on the Level Design team have the privilege to serve as the architects of this new world.
Over the past few months our team has been working on putting together a variety of locations and environments that you will be able to see as you progress through the game. From factories to farmlands, to long abandoned settlements and those still in use, the ruins of the old world will be yours to explore and conquer.
Perhaps the most exciting aspect of working on level design is we are directly privy to the evolution of the game; from concept all the way to completion we get to combine efforts with the many artists, modelers, and coders to see the world realized.
Keep an eye open in the weeks and months to come; this won’t be the last you hear from us. Until then.
- David Laws, Level Design Assistant Team Lead
About Razor Edge Games
Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.
Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.
For the latest news and developments: