Kicking it into High Gear
The Harbingers pt. 2

Screams, groans, engines and storms...the apocalypse is rarely quiet. And when it is, you’d best be searching the shadows. But not every sound is a precursor to pain or a mark of hardship. Thanks to the music of the Harbingers, there’s a sure sign of life--real, thriving, hopeful life--in the Afterfall.

 

Razor Edge Games would like to introduce you to the second member of the rhythmic Harbingers, “Tall” Norbin. Everyone has a role to play in the Afterfall. Those who don’t make themselves useful don’t last. But not everyone finds their calling scavenging in ruins or fighting off marauders. And that’s good for Tall, because he’s not exactly capable until you put a keyboard under his hands. But when his fingers are on the keys, Tall produces a surprisingly vital resource--music. His adaptive melodies and harmonies provide distraction and hope to the people of the wasteland. To his new family, the Harbingers, he brings lessons learned over his years in the Desert Rats, who know that you can’t judge anyone on how they survive. It’s a mindset that lends itself well to the ever-changing lifestyle of the Harbingers, and adds a unique flavor to the band and to the sounds of the Afterfall.

 

Adding to the immersive world of Eden Falling, the unique sounds of the Harbingers will captivate players. The vibrant personalities of the members will inspire and add a unique touch to the gaming experience.

 

Stay tuned weekly for more updates about the game and for all five of the band members to be revealed. For more information about “Tall” Norbin and the other jug band members, go to the Razor Edge Game’s website at https://edenfalling.razoredgegames.com/the-harbingers/

 

About Razor Edge Games

Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.

Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.

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