Venturing Out:
The Mid-Atlantic and Northeast Marauders

Razor Edge Games wraps up their trip from coast-to-coast exploring the marauder territories this week.

 

The Mid-Atlantic groups are less flowery than their southern counterparts. But that just means there’s less sparkle and flare to distract wayward adventurers from pending demise. Particularly, the Reapers are looking to harvest souls for Death this season, so gamers who frolic through their marked territory essentially consent to ritualistic torture-- we warned you. If you can dodge the sickle, you still have to deal with the carrion birds because the Blue Vultures also haunt the region. With a nasty habit of targeting the injured and weary, the Vultures make sure only the strong make it through their turf. Just don’t anticipate any Darwin awards; we’re rolling right into the northeast next.

 

Gamers can expect the marauders of the northeast to be hearty, skilled, and extremely tenacious. Not everyone is out to kill you, though. The Daywalkers are a group only interested in your goods. Goods, Razor Edge Games says, they will lift right off your person in broad daylight without you ever noticing. Though not everyone is out to kill you, the greater majority absolutely want your head. Encountering the Dead Eyes especially means Adventurers are the perfect target. It might be all fun and games to this marauder duo, but gamers will be laughing considerably less with bullets in their heads.

 

All’s well that ends in cautions and warnings while venturing out into the Afterfall. Razor Edge Games knows the value of friendly competition, and fully encourages Adventurers to gear up, and buck up. It’s about to get real.

 

About Razor Edge Games

Razor Edge Games is an independent gaming studio. We are a diverse collective of more than 140 passionate artists and gamers from around the globe with diverse backgrounds and experience levels, based in Gilbert, Arizona. With a passion for tabletop gaming and traditional RPGs in its DNA, our studio is hard at work on its debut game, Eden Falling, with several more exciting projects planned for future.

Our mission is to create replayable, content-driven experiences fueled by innovation. REG independence means not having to adhere to flashy trends, stuffy board members, and corporate Yes-Men who rehash the same tiring games over and over. We are risk-takers with the vision to take the gaming experience far beyond traditional industry norms. We aim to give the gamer full control of their own experience.

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